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Author Topic: Bugs in 21.5  (Read 2532 times)

AMWild

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  • Posts: 3
Bugs in 21.5
« on: September 06, 2017, 11:34:34 AM »
Just signed up, looking quite good, but...

1.  No sound at all in vive vr regardless of settings in game or vive/steamvr.  Don't know about non-vr, haven't tried it.

2. A lot of clipping with nvidea hair, looks like huge bald spots.  Hair should follow the head contours.

3. Eye colour is very hard to set, and seems much darker than the colour selected.

4. There need to be limits on how much body parts can intersect or bend, including the controller replacement hands.  It is way too easy to bend the models into a really ugly shape.

5. Clothing needs to follow the body shape.  There shouldn't be any clipping or floating. The garters are the main culprit for floating.

Will

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Re: Bugs in 21.5
« Reply #1 on: October 01, 2017, 12:34:07 PM »
Just signed up, looking quite good, but...

1.  No sound at all in vive vr regardless of settings in game or vive/steamvr.  Don't know about non-vr, haven't tried it.

2. A lot of clipping with nvidea hair, looks like huge bald spots.  Hair should follow the head contours.

3. Eye colour is very hard to set, and seems much darker than the colour selected.

4. There need to be limits on how much body parts can intersect or bend, including the controller replacement hands.  It is way too easy to bend the models into a really ugly shape.

5. Clothing needs to follow the body shape.  There shouldn't be any clipping or floating. The garters are the main culprit for floating.

Hopefully the update to Ue4 4.18 fixes the sound issue.

I am planning on making a bunch more hair options with hairworks. It is a bit fiddely so hopefully I can come up with some better options.

I think I have found the issue with the clothes clipping. All of the clothes will be re done over the next few months to add all the new morphs.

I will be updating the physics when UE4 4.18 comes out. The current version only allows 100 capsules which is not enough. The hands and penis need to have weight that can't go through things.

Thanks for the suggestions,

Will

 

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