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Author Topic: VRtitties 19  (Read 57565 times)

Will

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VRtitties 19
« on: April 13, 2016, 07:08:03 PM »
Hey guys

VRtitties 19 is out at this link

https://www.patreon.com/vrtitties?ty=h

Here are some pics

Thanks so much for your support over the years!! :) :) :) :) :D :D :D :D ;D ;D ;D ;D






Testease

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Re: VRtitties 19
« Reply #1 on: April 26, 2016, 03:04:22 PM »
Will, how can I get the initial settings menu in VRtitties19? I would like to bump up the resolution. For most demos I hold the left control or shift button on run but I can't get it with CV1. Thanks!
If you build a man a fire you keep him warm for a day. If you set a man on fire you keep him warm for the rest of his life.

Will

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Re: VRtitties 19
« Reply #2 on: April 26, 2016, 07:11:17 PM »
How high do you want the resolution?

That version has max 100 screen percentage which is blurry and I have changed to max 120% for future releases.

Is 120% enough?






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Re: VRtitties 19
« Reply #3 on: April 27, 2016, 10:24:29 AM »
I typically set everything to 4K even knowing the CV1 and VIVE don't come near that. I think it boosts quality but maybe it's in my head. I did notice more blur in this recent update, maybe that's because it was my first time seeing VRtitties on consumer VR.
If you build a man a fire you keep him warm for a day. If you set a man on fire you keep him warm for the rest of his life.

Will

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Re: VRtitties 19
« Reply #4 on: May 04, 2016, 08:28:40 PM »
I seem to have some serious menu problems with the vive as the game is made for people sitting down with a mouse.

I need to implement a system that works with all devices.

It must be annoying for people walking around not knowing where the menu is or how to interact with it.


CMDR_BunBun

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Re: VRtitties 19
« Reply #5 on: May 05, 2016, 09:05:29 AM »
Excellent work! This is some top tier stuff. I do agree the control scheme could use some improvement, took me a while to figure it out on the Vive. Could you explain how to adjust the sliders for customizing body parts? I can't interact with any...

Will

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Re: VRtitties 19
« Reply #6 on: May 05, 2016, 07:14:06 PM »
Excellent work! This is some top tier stuff. I do agree the control scheme could use some improvement, took me a while to figure it out on the Vive. Could you explain how to adjust the sliders for customizing body parts? I can't interact with any...

Yoh have to use a mouse. Move the blue ball over the slider and left click to move it.

lampenkugel

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Re: VRtitties 19
« Reply #7 on: May 11, 2016, 11:30:14 PM »
How do I control the menu on the Vive? Tried a mouse, the keyboard and a Xbox Controller. Nothing seems to work.

jgm0416

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Re: VRtitties 19
« Reply #8 on: May 13, 2016, 07:22:13 AM »
I can't seem to get it to run on the rift cv1, I get the beginning menu screen but every option I enter just returns me to the menu screen. I've tried running in windows 8 compatability mode but same problem, any ideas?

jakey

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Re: VRtitties 19
« Reply #9 on: June 21, 2016, 05:40:32 AM »
Can you guys please check XStory Player out and attempt to implement the features and dynamics of it into VR Titties ? Also check out PlayClubVR in my opinion it is the best Adult VR game out there right now, please check it out with the HTC Vive, your mind will be blown.

XStory Player(2D) http://www.xmoonproductions.com/learn_more/

and

PlayClubVR(Roomscale VR with VIVE)
http://www.hongfire.com/forum/forum/hentai-lair/hf-modding-translation/play-club-mods/419042-playclubvr-openvr

https://www.reddit.com/r/Vive/comments/4ij8d0/the_most_immersive_and_well_made_adult_game_for/


Please try them out and you will see how awesome a VR adult game can be.

So try to implement as many features from these games to your project as possible.

beefalo

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Re: VRtitties 19
« Reply #10 on: June 21, 2016, 05:26:42 PM »
I hope the radio silence as of late means that we are getting an HTC Vive enabled VRTitties soon  ;D  I haven't tried PlayClub lately and especially not with Vive.  What has been consistently blowing my mind is Citor3's goodies.  I'm hoping they take interaction to the next level with Vive.  The cunnilingus demo was pretty good.

I'll loved XStory Player to death but the Oculus DK2 versions didn't do much for me.  I think Vive-ing it would make the difference and bring me back into the fold.

Will

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Re: VRtitties 19
« Reply #11 on: June 21, 2016, 07:20:14 PM »
I hope the radio silence as of late means that we are getting an HTC Vive enabled VRTitties soon  ;D  I haven't tried PlayClub lately and especially not with Vive.  What has been consistently blowing my mind is Citor3's goodies.  I'm hoping they take interaction to the next level with Vive.  The cunnilingus demo was pretty good.

I'll loved XStory Player to death but the Oculus DK2 versions didn't do much for me.  I think Vive-ing it would make the difference and bring me back into the fold.

Have been working flat out on the Vive update.

If I make a new post to update where I am at with the game people will get an email and get angry that there is nothing to download.

Anyway the next version will be sweet for Vive users but not much new for rifters.

Testease

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Re: VRtitties 19
« Reply #12 on: June 22, 2016, 11:26:42 AM »
Just what I hoped to hear!
If you build a man a fire you keep him warm for a day. If you set a man on fire you keep him warm for the rest of his life.

beefalo

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Re: VRtitties 19
« Reply #13 on: June 23, 2016, 06:50:17 PM »
Sweeeeeet! Vive solves so many of Oculus problems by simply letting us move about the room and giving us our damn hands!

JMFFan

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Re: VRtitties 19
« Reply #14 on: June 26, 2016, 12:59:39 PM »
Just tried it for the first time (Vive user) last night and it was pretty awesome! Thanks for all your work on this and I'm glad to support it.
I realize it's still in the early development, but had a few ideas that I wanted to share if you were interested in feedback. I hope it doesn't read as a list of complaints and instead can serve of some help to you by getting the user's perspective. I imagine a few of these are things you have already recognized, so apologies if you are already working on a lot of this! In no particular order:

1. The WASD movement controls were backwards and sometimes even moved me diagonally. Maybe this is because movement is global and locked to the initial direction you are facing (so if you turn around, forward is backwards). For Vive users it would be helpful for the movement to correspond with which way the user is facing locally.

2. I would like an option to have the model close her mouth, sometimes the teeth can look kind of demonic at certain angles. Same for eyes. Alternatively, maybe have a more "moaning" looking mouth instead of the grinning teeth at the moment.

3. This is probably hard to do, but if we could somehow edit the model outside of VR on our normal computer monitor I think it would be a thousand times easier. Currently on the Vive you have to stare at the option slider and can't really look at the model at the same time as editing. I'm sure you are aware of that issue. However even with that fixed, I think the real monitor would be best. Having a reference photo in a browser and using the mouse to quickly drag sliders would be very effecient in my opinion. I realize thats a whole other programming task though

4.  Black hair. For some reason I couldn't find black hair as an option.

5.  The shadows in the bedroom are so harsh that the black stripes they put on the model limit my ability to see her. In doggystyle I couldn't even see her ass crack, I just saw a black bar. Maybe lower the strength of the shadow or have an option to turn it off? Bedroom is my favorite environment but the black bars kind of kill it for me TBH

6. For Vive users it's pretty cool to align your real bed with the bed in the game! The only problem is as soon as you change positions in the game you loose your orientation of the room and have to start over. Maybe include an option to where the girl changes positions, but you and the bed stay where you are.

Again, I appreciate it takes a ton of work to do your updates and these are by no means "demands", just some thoughts in case you wanted user testing feedback :)

 

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