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Author Topic: Improving the Cumshot  (Read 12389 times)

draggonshan

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  • Posts: 4
Improving the Cumshot
« on: December 07, 2015, 08:07:00 AM »
Nearly all of the VR work done for cumshots has been very poor, so I decided to start working on improving this.  After spending somewhere in the neighborhood of $1000, and many months analyzing in great detail how cum looks on a beautiful woman's face, we have something quite nice.   Here are a few samples renders:



Cum has an index of refraction generally of 1.35, and a variety of colors ranging from clear to bright white, to slightly yellow, so we have many options that work for various situations.   There are 16 or so different ones and will be adding a few more.

These are for Daz3D, but could be transferred to other software of course.   They are sculpted in 3D, and conform along with the posing and animations of the face, breasts, etc.   A few are 3d objects, such as the drips or the cumshot itself.

The long-term goal is to make something like Superdeepthroat ( ) but in very high end VR, with a 4K textures, and interfaced with Vstroker or similar (http://vstroker.com/).   It would include one BJ position and one vaginal sex position for the broadest possible market.   With the right sex positions chosen, in which the girl's orifice is fixed in place (as would be the Vstroker), I'm confident that this will be the most immersive and erotic possible VR sex experience until some new technology comes along to provide actual tactile VR immersion. 

I'm thinking long-term, not trying to bust out something quickly with Unity but instead with UE4 in perhaps 1-2 years, and with every possible high quality option to make it as realistic as possible.   I hope to have something that we can sell as a basic package, and then have a community of people making mods that can be free or sold as upgrades, including new girls, new hair, new clothing, new positions, new animations, new environments, etc, that would be curated to keep it all high quality.  No games, no mazes, no BS, just a simple but awesome fap tool for the masses of millions of horny men out there, who deserve to fuck a gorgeous goddess whenever they want.

If anyone wants to collaborate on this project, please contact me: draggonshan@gmail.com

beefalo

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Re: Improving the Cumshot
« Reply #1 on: December 09, 2015, 05:20:57 PM »
I like!

If you're going for ultra-realism and working on this for 1-2 years (I recommend 6 month project) and you have money to spend, why not target Hololens and rend said goddess over the top of your vr stroker setup?  I'm fired up for it!

Very interested to see what you come up with and I wish I had the time to contribute myself!

draggonshan

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Re: Improving the Cumshot
« Reply #2 on: December 14, 2015, 12:40:32 AM »
Thanks for your comments, I appreciate that.

Hololens is $3000 for a developers unit, and only has a 30 degree FOV, making it useless for porn.  Maybe that will change, but who knows when?

http://arstechnica.com/gaming/2015/07/see-for-yourself-what-microsoft-hololens-limited-field-of-view-looks-like/

Magic Leap may have a better FOV and thus be better for this type of app.

The technology we're trying to develop should be able to be applied to work on any VR or AR headset, since the focus is on making a beautiful sexy girl, not on backgrounds or game mechanics, story, etc.  So, our timing works well for going with the market leaders that emerge in the next couple of years.

beefalo

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Re: Improving the Cumshot
« Reply #3 on: December 14, 2015, 09:04:54 PM »
My ideal hololens app only need 30 degrees FOV!  I think the killer fap app would be to have a vstroker setup as you described with a VRGirlz quality animated model in position doing something dirty.  She doesn't really have to move around the room. 

Ooooo I just saw the video you linked.  That is pretty limited.  $3000 is pretty steep for that!  At the distance your model would be in a fap app, you'd only get to see sections at a time.  Hopefully tech improves and price come down in the near future!

 

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