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Author Topic: Armin Getting Fucked.  (Read 11652 times)

OculusAnime

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Armin Getting Fucked.
« on: July 17, 2015, 05:15:15 AM »
« Last Edit: July 18, 2015, 04:22:15 PM by Will »

guest

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Re: Armin Getting Fucked.
« Reply #1 on: August 07, 2015, 07:13:58 AM »
amazing did you used a japanese model or translated it? cause i can only use if it is in english, if not the ue4 does not recognize, and after import model the materials are crap

OculusAnime

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Re: Armin Getting Fucked.
« Reply #2 on: August 09, 2015, 07:46:00 AM »
amazing did you used a japanese model or translated it? cause i can only use if it is in english, if not the ue4 does not recognize, and after import model the materials are crap

Thanks, Well actually I'v imported it to blender using the "MMD Tools" addon.
And then I modified the skeleton and re rigged it, renamed the morphs names, deleted useless bones ( make sure you end up with only one bone as a root bone, otherwise unreal won't accept it ).
Then exported it to FBX ver7.

Btw are you making an Armin game? If you do I can't wait! XD

 

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