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Author Topic: daz3d to ue4 morph  (Read 4904 times)

LeonKen

  • Guest
daz3d to ue4 morph
« on: March 26, 2015, 04:15:21 PM »
hello guys, it's been a month that i have discovered this forum, and I felt inspired to try this 3d for sex games stuff, but in my first attempt to export a model for the EU4 it happens:

i have exported a daz model in fbx with a height morph


this is the morph


but the problem is, when i apply an animation or move the skelleton, and apply the morph


this happens


does anyone have ever experienced the same problem? or does anyone knows what is happening?
maybe a way to fix it?

I thank you

Apoculust

  • VR Porn Fiend
  • ***
  • Posts: 38
Re: daz3d to ue4 morph
« Reply #1 on: March 26, 2015, 05:06:33 PM »
Yes. This problem started with the release of 4.7 for me. I don't know how to fix it, I have also used 3DS max as a middle man before importing to UE4 without success but I guess you could try that. I think it has worked for others.

PornulusRift

  • VR Porn Fiend
  • ***
  • Posts: 91
    • PornulusRift
Re: daz3d to ue4 morph
« Reply #2 on: March 26, 2015, 05:45:53 PM »
Looks like your mesh is morphing, but the bones aren't.  I'm not sure though.

LeonKen

  • Guest
Re: daz3d to ue4 morph
« Reply #3 on: March 27, 2015, 04:34:52 AM »
Looks like your mesh is morphing, but the bones aren't.  I'm not sure though.

i think you are right, i will look for bone morphing

Yes. This problem started with the release of 4.7 for me. I don't know how to fix it, I have also used 3DS max as a middle man before importing to UE4 without success but I guess you could try that. I think it has worked for others.

no sucess with 3ds, i think maybe the problem be caused by the daz export method

 

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