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Author Topic: Waifu Simulator  (Read 15468 times)

PornulusRift

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Waifu Simulator
« on: February 20, 2015, 01:25:42 PM »
Updated to v.2:
http://pornulusrift.blogspot.com/2015/02/waifu-simulator-v2.html

After feedback I got for my ActionCam, I updated it to be more like the camera from Illusion games.

I plan on updating this with new models, motions, and music in the future.

What do you guys think about the new ActionCam?  And what about the demo in general?  I feel like I get desensitized to it after working on it and staring at it for hours...
« Last Edit: February 21, 2015, 08:51:10 PM by PornulusRift »

PornulusRift

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Re: Waifu Simulator
« Reply #1 on: February 20, 2015, 01:36:55 PM »
By the way I am looking for modelers, animators, and any business type people that can help me try to make some money off of this.
Either way the demos will always be free, I'm thinking donations or patreon (cannot use copyrighted models, hence the modeler).
I also have some other special ideas in the works.
PM me or email at pornulusrift@gmail.com if you are interested in a partnership!

Meganezuki

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Re: Waifu Simulator
« Reply #2 on: February 21, 2015, 01:02:10 AM »
I can't get it to work because of my stupid ancient graphics card... Edit: Fixed... it worked in direct mode (first time I use it, I normally stick to extended).

Can't wait to try it, I loved your last demo.
You should definitely make a patreon page.
« Last Edit: February 21, 2015, 05:29:00 AM by Meganezuki »

PornulusRift

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Re: Waifu Simulator
« Reply #3 on: February 21, 2015, 04:12:15 AM »
I was going to make a patreon about a month ago.  But I would be breaking the terms of service and copyright laws since I don't have the rights to sell the models, animations, stages, or music I'm using.  :(  That's why I'm trying to recruit people.  I do have another income idea on the way, a partnership with a certain company, but I'm still waiting on them to release their product.  If it all goes smoothly it will be a game changer.

What happens when you run it?  And which card do you have?  I have the graphics forced to fantastic (worried about disc nipple lol), I'll send you another version with more graphics options later today to try.
« Last Edit: February 21, 2015, 04:16:21 AM by PornulusRift »

Meganezuki

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Re: Waifu Simulator
« Reply #4 on: February 21, 2015, 05:38:00 AM »
The word game changer excites me beyond imagination  :P

I'm sorry again, my issue was fixed... I promise I won't post my issues again in your topics because it's always my fault or my pc's fault :/
This time turns out that the demo doesn't work in extended mode in my old PC but it does work in direct mode (it's the first time I've used direct mode, I usually get everything working on extended). So don't worry about sending me another version. I appreciate it though.

Anyway, I love the possibility of changing models quickly and this demo runs silk smooth too. Is it normal that when I press Tab a small sphere appears in front of the camera?
Oh, and allowing only Fantastic quality in the settings is a good idea :)

PornulusRift

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Re: Waifu Simulator
« Reply #5 on: February 21, 2015, 07:03:24 AM »
Yes when you press tab it toggles displaying the camera rotation point.  That way you can see where you are positioning it with wasd.

Movement is disabled by default in actioncam mode with a game pad,  so you dont accidently move yourself.  If you click the left stick in it toggles movement enabled.

PornulusRift

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Re: Waifu Simulator
« Reply #6 on: February 21, 2015, 08:53:24 PM »
I found out the issue with the screen going black was strangely related to anti-aliasing.  I turned it off in the quality settings, leaving the rest on fantastic, and now it works fine in extended mode.  I also added a 2nd animation, z/x to switch animations, left/right click to switch models.  The new animation has voice and breathing :)
http://pornulusrift.blogspot.com/2015/02/waifu-simulator-v2.html

Anonymous User

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Re: Waifu Simulator
« Reply #7 on: February 22, 2015, 07:43:51 PM »
wow, great job on this! runs really well (i'v never gotten less than 60 FPS during the demo) but i would suggest making the boobs attached to the animation, instead of being a part of it. This might let them bounce and be interacted with more realistically and naturally, and it would stop the hands from clipping though them. but i don't know much (read as anything) about game design, so who knows XD

 

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