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Author Topic: Simple scene using MMD models in Unity  (Read 6531 times)

Syncret

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Simple scene using MMD models in Unity
« on: November 29, 2014, 01:37:51 PM »
Did a brief experiment to get more familiar with the Unity pipeline and figured I'd share the result:
http://www.mediafire.com/download/eeoni44go1cpuoa/HotelPlay.zip

Standard room-full-o-girls scene :)

Known issues:
No collision on the walls - you can fly out of the room.
Some of the animations do weird translations, so characters will be floating for part of their cycle.
No alpha on the candle and shadow textures (I don't know Unity's material pipeline at all)

Testease

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Re: Simple scene using MMD models in Unity
« Reply #1 on: November 29, 2014, 02:47:39 PM »
Good stuff, thanks Syncret.
If you build a man a fire you keep him warm for a day. If you set a man on fire you keep him warm for the rest of his life.

Will

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Re: Simple scene using MMD models in Unity
« Reply #2 on: November 29, 2014, 10:16:50 PM »
Thanks Syncret

I like how the hair moves with the animations.

I took a screenshot of the room for others to see. The screenshot is in rift mode so it looks better in the rift than the screenshot.


Syncret

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Re: Simple scene using MMD models in Unity
« Reply #3 on: November 30, 2014, 03:35:06 PM »
 :) Thanks!
Here's an update with head tracking enabled: https://www.mediafire.com/?63bcf5eu0qlu3cx

 

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